Tuesday, February 7, 2012

MW3: Updated Infected Classes

Infinity Ward made changes to Infected to attempt to favor the survivors more. If you don't know how infected works click here and disregard the classes on that post. The games are now ten minutes long instead of five. There are no longer Dome only modes, and there aren't any more Juggernauts. The updated classes are playable on any map.

Survivors
PP90M1 w/ Ext. Mag+Kick
Dual Five-Seven
Claymore
Smoke
Sleight of Hand
Scavenger
Quickdraw
Steady Aim

Striker w/ Ext. Mag+Damage
Dual Five-Seven
Claymore
Smoke
Sleight of Hand
Scavenger
Quickdraw
Steady Aim

RSASS w/ Ext. Mag+Kick
Dual Five-Seven
Claymore
Smoke
Sleight of Hand
Scavenger
Quickdraw
Steady Aim

Infected

Tactical Knife
Tactical Insertion



So as you can see it is more fair to the survivors now. One thing to note is that you can still level up guns, earn Pro-Perks, and obtain MOAB's through a 25 Point-Streak. Also the infected are the same for every map and combination, the only thing that changes is the survivor's load-out.

I like this setup much better, the Infected still seem to win all the time, but the survivors get a lot more kills and you don't feel like you got screwed when you are throwing knifed from a mile away.I would rank them like this from easiest to win with, to hardest to win with...

Striker
PP90M1
RSASS

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